:: INTRODUCTION

Click to enlarge

Click to enlarge

Click to enlarge



Viewed from above, the task in each level of X-It is to create a path to walk through to the exit, by moving blocks around a walled arena.

The movement physics are fairly true to real life - blocks can only be pushed if there is a block's worth of space behind them, and nothing immediately ahead of them.

The levels are full of gaps, through which blocks can be pushed - this has the double effect of freeing up extra room in the level, and allowing you to walk over those spaces.

Other hazards include ice which prevents blocks from stopping until they go past it.


:: CREDITS
Programming
Jay Parker

Graphics
Marcus Stringer

Additional graphics
Jay Parker

Music
Darren Wood

Sounds
Various resources

Test players
Ian Price
Craig Forrester

© Psygnosis 1995.
© Puzzlehouse 2006, 2008.
:: REQUIREMENTS
· Windows 98/2000/NT/XP
· Pentium III (or equal)
· 128 Mb memory
· DirectX 7.0


:: DOWNLOAD
  Version:
File size:
Downloads:
1.2
16,5 Mb
2177
  Download game   DOWNLOAD


INDEX
GAMES
LINKS
INFO

GAMES

Cityban

Xmas Special

Brick Over Islands


REMAKES

Ball Crazy

X-It...Again!

Carnival

Ladybug

Jumping Jackson





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